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Beyond Pokemon Go - Your Future With Augmented Reality

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Thursday, September 22, 2016
12:00 pm - 1:00 pm
S&S Dialogues

For 30 million users Pokemon Go may have been their first hands-on experience with augmented (AR). Mobile tech has made it easier than ever to explore virtual environments for entertainment, but the Pokemon Go craze hints at far greater applications that will change the way we live. From art installations to anthropology, neuroscience to cyber-stalking, AR empowers us in ways previously impossible.

- What makes the technology different today and what barriers still exist?
- How is AR driving advances in health, research, and education?
- What are some immediate concerns over the widespread use of AR in our daily lives?
- What's hype and what's already a reality?

Join us for lunch and a discussion with Regis Kopper, PhD from the Duke DiVE Lab and Mark J. Olson, PhD, with the Duke Wired! group to discuss the Pokemon Go phenomenon and the affects of AR on society.

Please RSVP at https://scienceandsociety.duke.edu/events/ss-dialogues-beyond-pokemon-go-your-future-with-augmented-reality/